Home » Agenda » Ready for #GWC15! Complete Agenda for the First Conference Day

Ready for #GWC15! Complete Agenda for the First Conference Day

Ready for #GWC15? We are!! You can see here the complete schedule for Wednesday 11th. Conferences will last only 20 minutes each, but this guarantees juicy and sharp presentations. Take a look and choose which one you wouldn’t miss for all the gold in the world. Tonight, we will bring you a summary of the day and the best moments! Stay tuned and follow us at onseriousgames.com!

09:20 – 09:40 “Achievement Unlocked! Gamification Best Practices” Melinda Jacobs (Subatomic) http://bit.ly/1RMsaaW Learn more about when and how to use #gamification to increase engagement with @subatomicnl & @melindajacobs at #GWC15 @OnSeriousGames
09:40 – 10:00 “Applying Octalysis Design to Real World Projects” Joris Beerda (The Octalysis Group) http://bit.ly/1ljqOu3 Use #Octalysis Framework to design motivating experiences that bring out the 8 Core Drives @yukaichou at #GWC15 @OnSeriousGames
10:00 – 10:40 “State of Gamification in the World” Isidro Rodrigo, An Coppens, Joanna Ioannidou, Pete Jenkins, Daniel Meusburger, Máté Farkas & Cristina Pages http://bit.ly/1XP1mLR Take a look into the insights of the #gamification world with @isidrorodrigo @AnCoppens @tzoanna and more! #GWC15 @OnSeriousGames
11:20 – 11:40 “A Framework for implementing a Gamification Strategy into your enterprise learning environment” Sven Jürgens (LITE Games) http://bit.ly/1WLFK5b #Gamification in #HR and how to implement a Gamification strategy to motivate #GenerationY by @sven_juergens #GWC15 @OnSeriousGames
11:40 – 12:00 “Don’t forget to play at University!” Juan Pablo Ordoñez (Game Design Consultant) http://bit.ly/1knTqCr The importance of #games and #GameDesign in our world by @JuanPOrdonez at #GWC15 @OnSeriousGames
12:00 – 12:20 “Weggufication: The Facebook of Personal Goals” José Colunga (Weggu) http://bit.ly/1WQtDhS @WegguCom advanced dashboard tool to monitor individual and group achievements by @JoseColunga at #GWC15 @OnSeriousGames
12:20 – 12:40 “Love every drop!” Horst Streck (Dutch Games Association) http://bit.ly/1MJKxci Horst Streck is giving his vision of how #Gamification improves the world! by @Gamifier1 at #GWC15 @OnSeriousGames
12:40 – 13:00 “Gamification and Digital Transformation” Bernardo Crespo (Divisadero) http://bit.ly/1PB9s6W Empowering Digital through Data by @b_crespo at #GWC15 @divisadero @OnSeriousGames
15:00 – 15:20 “The Hackathon in Addis: From scratch to working applications in just 4 days” Volker Lichtenthaeler & Philipp Busch (GIZ) http://bit.ly/1ljt9VV A Hackathon in #Ethiopia to develop literacy apps fitting the Ethiopian people and context by @reklovs at #GWC15 @iceaddis @OnSeriousGames
15:20 – 15:40 “Feminine Gamification Views” An Coppens (Gamification Nation) http://bit.ly/1iIlL2k An approach to Feminine views on Gamification by @AnCoppens at #GWC15 @GamificationNat @OnSeriousGames
15:40 – 16:00 “Gamification for Vocational Basic Training in Navarra” Iñaki Huarte (Ouiplay) http://bit.ly/1HGrTRj How #Gamification is helping unemployed people to reach digital literacy in Spain by @inakihuarte at #GWC15 @ouiplay @OnSeriousGames
16:00 – 16:20 “Can you gamify sports?” Thijs de Vries (The Playful Company) http://bit.ly/1RMAcR7 How can we grasp the passion in sports and apply it to other areas by @thijsdevries at #GWC15 @playfulcompany @OnSeriousGames
16:20 – 16:40 “Gamification for Dinosaurs” Michiel van Eunen (Performance Solutions) http://bit.ly/1L9ecKX Convincing decision makers about using #gamification when they are not the youngest people by @MichielvanEunen at #GWC15 @OnSeriousGames
17:20 – 17:40 ” The opportunities with Virtual Reality: whats the status on VR and what can we expect from it?” Jakob Johansson (Gleechi AB) http://bit.ly/1SH3Nw9
The first software solution that automates hand animation for #gamedev by @Jakob_Gleechi at #GWC15 #VR @OnSeriousGames
17:40 – 18:00 “Can a gamified CRM really be fun to use?” Pete Jenkins (Gamification+ Ltd) http://bit.ly/1HwfIvC Improve customer engagement and sales using #Gamification by @petejenkins at #GWC15 @gamifiplus @OnSeriousGames
18:00 – 18:20 “A Memorable Experience: The four axes” Oscar García-Pañella (CookieBox) http://bit.ly/1iSFzlQ The Four Axes to transform people and organization through #Gamification by @kokopus_dark at #GWC15 @Cookiebox_SL @OnSeriousGames
18:20 – 18:40 “Boogie’s Academy: Strengthen your intelligences!” Norman Suárez (Cuicui Studios) http://bit.ly/1L9gIRg Emotional Intelligence with Boogie’s Academy by @Norman_Suarez at #GWC15 @CuicuiStudios @OnSeriousGames
18:40 – 19:00 “Project Delphinium” Jared Chapman (Utah Valley University) http://bit.ly/1HwicKA Only 4% of students enrolled in #MOOCs complete the course. How do you motivate them using #Gamification? #GWC15 @UVU @OnSeriousGames

About Belén Gómez

Graduate in Communications, Movie Direction and finishing a degree in English Language and Literature, her multidisciplinary career includes TV and movie direction, script-writing, video games localization, game design, international project management and multi-platform video game production. Curious about everything, she divides her time between onseriousgames.com, Serious Games projects, any Assassin’s Creed title and her Mandarin Chinese lessons.

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